TFG03

TFG03
TFG03
In CSM, the user is expected to decide whether the given sentence is true or false. The user responds by bouncing a game character left and right. If the answer is correct, "D" answers the questions by directing his character to the platform that says "Y", if the answer is wrong. It is suitable for use in all two-option events in the "True-False" format. It is geared towards reading ability.